Institute / Interactive Media / MonkeyHub Games / Hear Sunshine
Hear Sunshine
听见晴天
What it is
A room prototype for the prologue, “The Silent Room”. You play a child about 120 cm tall, seen through a fixed, angled top-down camera. Gloomy night light comes through the window, dolls and drawing paper lie on the floor, and E lets you look at the unfinished painting on the desk.
Why believe it

Where it stands
Prototype2026-10-28 · Version
UE 5.8 room prototype v0.9: the unfinished painting now lies flat on the desk and E views it from directly above; the wall carries a frameless alien-spaceship poster (the poster is AI-generated). The original Godot project and Windows build are kept separately.
- Titles
- Hear Sunshine · 听见晴天 / HearSunshine / 无声房间
- Status
- Prototype
Process images


Highlights
- 2026-10-27VersionFull game package v0.4: a Godot project and a Windows build of the prologue's closed bedroom; later chapters not made yet.
- 2026-10-28VersionUE 5.8 room prototype v0.9: the unfinished painting now lies flat on the desk and E views it from directly above; the wall carries a frameless alien-spaceship poster (the poster is AI-generated). The original Godot project and Windows build are kept separately.
Drawings, versions and releases
- 2026-10-27VersionFull game package v0.4: a Godot project and a Windows build of the prologue's closed bedroom; later chapters not made yet.
- 2026-10-28VersionUE 5.8 room prototype v0.9: the unfinished painting now lies flat on the desk and E views it from directly above; the wall carries a frameless alien-spaceship poster (the poster is AI-generated). The original Godot project and Windows build are kept separately.
- Research lines
- interactive-worlds
- Stack
- v0.9: Unreal Engine 5.8, gameplay in native Blueprints; v0.4: Godot 4.7.2
Evidence chain · 2 records
- 2026-10-27VersionFull game package v0.4: a Godot project and a Windows build of the prologue's closed bedroom; later chapters not made yet.
- 2026-10-28VersionUE 5.8 room prototype v0.9: the unfinished painting now lies flat on the desk and E views it from directly above; the wall carries a frameless alien-spaceship poster (the poster is AI-generated). The original Godot project and Windows build are kept separately.